Class
Type
Assault Rifle
Firing Modes
Automatic
Front
No
Mount
No
Barrel
Yes
Trigger
Yes
Grip
Yes
Stock
Yes
Attack
35 (-3.0 to 3.0)
Range
63.4
Accuracy
87.5
→ Auto Fire
81.6
Control
76.3
Auto Fire
9.88
Capacity
30
Mobility
94.3
Piercing
28
Accuracy
87.5
→ Crouching
88.5
→ Moving
75.6
→ Jumping
58.1
Zooming
89
→ Crouching
89.8
→ Moving
70.3
→ Jumping
51.6
Auto Fire
81.6
→ Crouching
83.3
→ Moving
66.1
→ Jumping
46.9
Zoom Auto
87.1
→ Crouching
88.2
→ Moving
64.6
→ Jumping
45.2
Control
76.3
→ Crouching
79.5
→ Moving
79.9
→ Jumping
52.7
Zooming
76.3
→ Crouching
79.5
→ Moving
81.9
→ Jumping
38.7
Zoom
Yes
Scope
No
Draw Speed
1.13
Reload Time
?
Suppressor
No
?
The FN-FNC is an Assault Rifle first introduced during the 03-24-10 Content Update.
Overview[]
The FNC is a very well-rounded rifle providing good damage, accuracy, stability and mobility. It has a slower rate of fire compared to some other rifles. Most compare it to a buffed M16. It is average in many aspects and incapable of excelling at any individual stat, but has a decent variety of good mods to switch between. Zooming in with this gun is much better than the rest since zooming does not really affect its already low RoF, in fact, it negates this guns only bad point, which is its fairly fast blooming rate.
Trivia[]
- The FNC was offered to new players in the welcome Package for free and permanent duration. The player needed to spend at least 1 AP to get it and other prizes.
- It is modeled after the civilian variant,the telltale sign being a sling mount instead of a bayonet lug.
Mods[]
Barrel
Long Range Barrel (+2 Range, -1 Stability)
Sharp Shooter Barrel (+2 Accuracy, +1 RoF)
Rifling Reinforcement Barrel (+3 Damage, -1 Stability, -1 RoF)
Burst Barrel (+2 RoF, -1 Accuracy)
Trigger
Veteran Mechanism (+2 Stability, -1 Accuracy)
Grip
Swing Grip (Faster Weapon Swapping)
Weight Grip (+1 Stability, -1 Mobility)
Stock
Light Stock (+2 Mobility, -2 Stability)
Aim Shot Shock Absorber
Recommended Build[]
- A recommended build to use, if you ever buy this gun, is to slap on stability modifiers, accuracy mods and aimed shot, allowing it to work somewhat like an M4MKIII. The barrel that is highly recommended is the Sharpshooter Barrel, which has + 1 RoF, as the stats tend to lie. Veteran Mechanism is highly recommended, but gives the weapon a V shaped recoil pattern, while weight grip allows for slightly better moveshot. The only stock that should be used is the aimed shot since light weight stock is pointless while the aimed shot shock absorber allows for better aim shoted due to lower recoil.
- To be honest, Veteran Mechanism, weight grip and aimed shot shock absorber are mandatory modifiers, and changing the barrel will slightly change the playstyle of the gun. For example, Sharp Shooter and burst allows for rushing capabilities, while Reinforced Rifling barrel and long range allows you to play in a defensive position, due to the steady recoil and higher damage.
Variants[]
Notable Comparisons[]
- M16A2
Statwise, a unmodded M16A2 is IDENTICAL to a unmodded FN-FNC (except in range)
Dmg 35, Accuracy 60, Stability 55, Mobility 50, RoF 55. (Range is 48 for FNC and 45 for the M16A2.)
What makes the FNC more valuable however, are its mods, which have a significantly stronger effect on gameplay than the M16A2. which make the FNC a comparatively better gun.