Windmill | |
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Operation: | Windmill |
Date: | November, 2011 |
Location: | North Holland, Netherlands |
Mission: | Warfare-Annihilation |
Map Overview | |
No Map Overview |
Overview[]
WINDMILL map features alot of grassy and natural elements meaning eyesight and sharpness are essential keys to winning.
AI Version[]
"Players automatically spawn as EU against the AI-controlled NRF. There are 3 different modes available, Easy/Normal/Extreme, and players win any of these modes by clearing several rounds. Players can clear each round by killing a certain number of AI soldiers within the time limit, and the difficulty will increase as you clear more rounds. AI soldiers sometimes drop health packs and additional ammunition upon dying. The basic rules are same as Annihilation, but there are respawn limits to the player, so if you reach this respawn limit, you cannot be respawn again. Players fail the mission if the entire team is unable to respawn, or if they fail to score enough kills before the time expires. However, if a team clears the round, regardless of respawn limit, will proceed to the next round."
-Map Description
AI version appearance[]
There are only 2 abandoned windmills unlike the PVP version which had 4. There is no wall where both teams spawned at,only more tall grass. There are less hay stacks.
Gallery[]
Media[]
List of maps | ||
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Annihilation | Anaconda · Barricade · Chromite · Cold Case · Dock · Gallery · Pyramid | |
Demolition | Airplane · Aslan · Black Scent · Cannon · Dual Sight · Factory · Fox Hunting · Hammer Blow · Hell Hound · India · Radar · Showdown · Staccato · Stone Temple · Tannery | |
Escort | Casablanca · Fury · Rising Dust · Scorpion | |
Escape | E-Boat · E-space · E-Train |