The FAL Cannon is an automatic assault rifle used by rifle men, and is obtainable via the first season of the Battlepass. It is a custom variant of the Cannon (SA58 Para), featuring black and dark red paintwork across the entire model, and an ambient electric stripe along the main body.
Overview
As the FAL Cannon is a custom variant as opposed to being an upgraded model, you can expect to see the same performance as the original SA58 Para, meaning that extremely high damage, range, fire rate and armor penetration are still present. Where the focus of this weapon has been heavily set on a large damage output, an expected deficiency in stability and prolonged accuracy is present, which can become more noticeable when faced against multiple targets or at long range.
While recoil at longer ranges can be problematic - the high range means that the FAL Cannon will maintain damage output over a significant distance, making it easier to secure kills in fewer shots, and subsequently still makes it suited for demolition and other larger, more open maps. Unlike most rifle man weapons that are designed for longer range, engaging with targets at close-range does not give too much of a disadvantage due to the high fire rate and consequential damage output.
The FAL Cannon has exceptional armor penetration. Even at up to 40 meters, the damage done with a single shot to the head can bring your target down to critical health. Shots landed on any other part of the body rip armor away at a fast and consistent rate. The largest problem is maintaining this weapon's usability in extended fire – fully automatic fire is not viable unless you are at point-blanc range; tapping is the most effective method of securing kills, even at mid-range.
Despite having a remarkable damage output, the usability of the FAL Cannon does not allow it to endure past other conventional weapons, meaning that you will find yourself shift-walking and crouching much more often than you would with other popular rifle man weapons such as the M4A1 and AK-47. This makes strafing less feasible and potentially makes you a bigger target. This can be offset by tapping fast and landing as many successive shots as possible in the shortest time.
Modifications
Mounts
Barrels
Increases range and accuracy by using a heavier barrel, but decreases stability and auto fire abilities. (Details can be seen on the spec sheet)
+3.3 range, +1.8 accuracy, +0.5 auto fire accuracy, –0.7 recoil control
Suited for long range fire. Increases long range damage.
+5.9 range
Modified the rifle to make it more powerful, but decreases auto fire abilities.
+4.0 attack, -0.74 auto fire
Increases accruacy and spray control using special forces mod parts but significantly increases weapon weight.
+0.4 accuracy, +28.8 auto fire accuracy, +1.4 recoil control
Triggers
Increases initial shot accuracy and ranged accuracy during auto fire.
+2.2 accuracy, +0.7 auto fire accuracy
Grips
Better handling increases accuracy.
+1.5 accuracy, +0.5 auto fire accuracy
Stocks
Decreases a gun's recoil. (Recoil suppression can be checked on the spec sheet)
+0.1 recoil control
Increases initial shot accuracy and ranged accuracy during auto fire.
+3.2 accuracy, +1.2 auto fire accuracy
Recommended Builds
Versatility Build
- Long Range Barrel (+5.9 range)
- Ergonomic Grip (+1.5 accuracy, +0.5 auto fire accuracy)
- Recoil Control Stock (+0.1 recoil control)
Attack | Range | Accuracy | Control | Auto Fire | Capacity | Mobility |
---|---|---|---|---|---|---|
50.0 (-4.0 – 4.0) | 66.0 | 95.4 | 59.6 | 10.00 | 25 | 90.5 |
This set-up will award a minor increase to accuracy and stability without affecting the rate at which you can comfortably tap the weapon. The dramatic increase to range provided by the Long Range Barrel means that fewer shots are required to land to secure a kill – although the range of this weapon is already very high, this barrel ensures that its versatility is maintained over bigger distances. Head-shots have a very heavy focus, so ensuring you deal the highest possible damage per shot is important.
Stability Build
- Spetsnaz Edition (+0.4 accuracy, +28.8 auto fire accuracy, +1.4 recoil control)
- Ergonomic Grip (+1.5 accuracy, +0.5 auto fire accuracy)
- Recoil Control Stock (+0.1 recoil control)
Attack | Range | Accuracy | Control | Auto Fire | Capacity | Mobility |
---|---|---|---|---|---|---|
50.0 (-4.0 – 4.0) | 60.1 | 95.8 | 61.0 | 10.00 | 25 | 90.5 |
Swapping out for the Spetsnaz Edition will yield a noticeable deficiency in damage, which is observed especially if you have already become used to the Long Range Barrel. However, this set-up is recommended for people who are just starting out with this weapon, or those who find it difficult to control the recoil associated with it. Despite the huge increase to auto fire accuracy, you are still advised to tap where possible, as the recoil will still become difficult to control when bursting.
Variants
- FAL Cannon
- FAL Hot Road
- Cannon Jager Meissner
Tips
• The large range of the FAL Cannon means damage and armor penetration are maintained over most distances – head-shot damage doesn't drop significantly until past 40 meters, and armor penetration throughout the body is consistent, so concentrate on landing as many shots as possible.
Tip composed by: EUY (in-game name) | Signed: EUY (talk) 02:21, January 30, 2016 (UTC)
• Both the accuracy and stability of the FAL Cannon can become extremely temperamental, especially during prolonged fire, so you should only be looking to fire while standing still (or shift-walking) or crouching. If you need to escape a scenario, focus on running away instead of firing.
Tip composed by: EUY (in-game name) | Signed: EUY (talk) 02:21, January 30, 2016 (UTC)
• Despite the FAL Cannon having a scope modification available, it is not recommended due to the drop in fire rate and the lack of precision. To maximize accuracy, tap as often as possible in order to improve shot grouping. Zooming in can be beneficial when attempting to get head-shots.
Tip composed by: EUY (in-game name) | Signed: EUY (talk) 02:21, January 30, 2016 (UTC)
Trivia
• The FAL Cannon was the first cosmetic variant of the SA58 Para to have been released, and had been featured on the on-line web mall. Upon release, it was only available for timed purchase. It slowly reduced in price and eventually became permanent with the release of other variants.
Trivia composed by: EUY (in-game name) | Signed: EUY (talk) 02:21, January 30, 2016 (UTC)
• Both the FAL Cannon and its original counterpart, the SA58 Para, share the same statistics and available modifications. Use of this cosmetic variant can signify prestige or, being an additional reward, can serve as a replacement for using euros to purchase and maintain the repair costs.
Trivia composed by: EUY (in-game name) | Signed: EUY (talk) 02:21, January 30, 2016 (UTC)
• Previously, the FAL Cannon showed that it had slightly less stability but slightly higher accuracy over the original SA58 Para, and as such was more commonly modified with the Spetsnaz Barrel. Now it has been made identical, choice of modifications are more down to your personal preference.
Trivia composed by: EUY (in-game name) | Signed: EUY (talk) 02:21, January 30, 2016 (UTC)
Gallery
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