Class
Type
Submachine Gun
Euros
?
Firing Modes
Automatic
Front
No
Mount
No
Barrel
Yes
Trigger
Yes
Grip
Yes
Stock
No
Attack
36 (-3.0 to 3.0)
Range
28
Accuracy
81.9
→ Auto Fire
73.7
Control
94.7
Auto Fire
11.43
Capacity
30
Mobility
90.1
Piercing
28
Accuracy
81.9
→ Crouching
81.9
→ Moving
79
→ Jumping
75
Zooming
84.1
→ Crouching
84.1
→ Moving
72.9
→ Jumping
68.3
Auto Fire
73.7
→ Crouching
73.7
→ Moving
70
→ Jumping
65.1
Zoom Auto
81.1
→ Crouching
81.1
→ Moving
67.1
→ Jumping
62
Control
94.7
→ Crouching
95.6
→ Moving
93.1
→ Jumping
92
Zooming
94.7
→ Crouching
95.6
→ Moving
91
→ Jumping
89.6
Zoom
?
Scope
?
Draw Speed
1.26
Reload Time
?
Suppressor
No
?
Overview[]
“ | [Mach Turtle] Costume model of K1A1. New parts use scandium alloy steel. | ” |
— Weapon description |
Mach Turtle is the only "blue weapon" that can be modified. It has same mods as standard K1A1 but Dot (x2 HS) scope is already on and can't be removed.
Modifications[]
Barrel[]
- Burst Barrel (Accuracy -1.6, Auto Fire ACC -1.0, Auto Fire +0.69)
- Sharpshooter Barrel (Accuracy +1.5, Auto Fire ACC +1.2, Auto Fire -0.73)
Trigger[]
- Advanced Trigger (Range -2.6)
- Precision Trigger (Accuracy +1.5, Auto Fire ACC +1.4)
Grip[]
- Soft Grip (Accuracy -2.9, Auto Fire ACC -1.6)
- Silicon Grip (Accuracy +0.5, Auto Fire ACC +2)
Recommended Builds[]
- Burst Barrel
- Soft Grip