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MP7A1

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MP7A1

MP7A1 Euro

General

Class

Type

Submachine Gun

Rank

Trainee

Euros

Euro 9,800 + 12 / min

EnMasse Points

EMP icon new N/A

Red Tickets

Rt icon new N/A

Firing Modes

Automatic

Mods

Front

Yes

Mount

Yes

Barrel

Yes

Trigger

Yes

Grip

Yes

Stock

No

Statistics

Attack

34.0

Range

42.4

Accuracy

78.1

→ Auto Fire

72.7

Control

88.4

Auto Fire

12.99

Capacity

40/80

Mobility

93.6

Detailed Statistics

Piercing

50

Accuracy

78.1

→ Crouching

79.9

→ Moving

74.6

→ Jumping

69.6

Zooming

80.3

→ Crouching

81.9

→ Moving

75

→ Jumping

66.6

Auto Fire

72.7

→ Crouching

74.8

→ Moving

70.1

→ Jumping

63.3

Zoom Auto

77.8

→ Crouching

79.5

→ Moving

70.2

→ Jumping

61.1

Control

88.4

→ Crouching

89.6

→ Moving

86.1

→ Jumping

81.3

Zooming

87.5

→ Crouching

88.8

→ Moving

82

→ Jumping

75.7

Hidden Statistics

Zoom

No

Scope

Yes

Draw Speed

1.03sec

Reload Time

2.1sec

Suppressor

Yes

Kill Feed

MP7A1 Killfeed


The upgraded model of the MP7A1 includes high-strength steel-alloy frames and calibrated triggers. The improved frame allows it to fire high-caliber rounds.
  — Weapon Description 

The MP7A1 is a Sub Machine Gun first introduced in the 08-24-16 Update.

OverviewEdit

The MP7A1 (Not to be confused with MP7A1 Origin) is an incredibly powerful SMG that replaced an older version (now titled the MP7A1 Origin). It uses the new payment method for weapons, where you pay a small price initially then pay small increments for every minute you use it. Virtually every aspect of the weapon was upgraded drastically, making it one of the most powerful Pointman guns in the game.

ModificationsEdit

FrontEdit

  • Laser Sight (Mobility -0.7)

MountEdit

  • Dot(x2 HS)

BarrelEdit

  • Adv. Silencer (No damage dropoff when a silencer is attached, it is not recommended since reduce penetration to zero)
  • Burst Barrel (Accuracy -0.8, Auto Fire ACC -0.5, Auto Fire +0.90)
  • Sharp Shooter Barrel (Accuracy +1.4, Auto Fire ACC +1.2, Auto Fire -0.94)

TriggerEdit

  • Mechanism Improvement (Auto Fire ACC -0.5, Auto Fire +0.90)
  • Precision Trigger (Accuracy +1.7, Auto Fire ACC +1.5)
  • Lightened Trigger (Accuracy +0.4, Auto Fire ACC +1.2)

GripEdit

  • Silicon Grip (Accuracy +0.3, Auto Fire ACC +0.8)
  • Ergonomic Grip (Accuracy +1.1, Auto Fire ACC +0.9)

Recommended BuildsEdit

Boost Rate of Fire (Close Range)Edit

Burst Barrel + Mechanism Improvement + Ergonomic Grip or Silicon Grip

Pros:Greatly boost rate of fire
Cons:Less accurate at mid range

Notes: Ergonomic Grip vs Silicon Grip

Ergonomic Grip- Less Bloom, More side to side recoil

Silicon Grip- More Bloom, Less side to side recoil

This build is more for the people that loves to spray. Also a better build order for Infection.

Boost Accuracy (Close - Mid Range)Edit

Sharpshooter Barrel + Precision Trigger + Silcon Grip

Pros:Greatly boost accuracy, better handling
Cons:Rate of fire dropoff

This build will have good control and accuracy which can lead to easy, consecutive headshotting.

Stealth (Close Range)Edit

Advanced Silencer + Mechanism Improvement + Silicon Grip

Pros: No damage or range damage penalty when using silencer, slightly boost tapping accuracy and rate of fire
Cons: None

This build will help stealth action such as flanking, avoid being detected on enemy radar. It's suitable the most for tactical-based match (Demolition, etc.) Just use this build if a silencer is needed frequently.

VariantsEdit

TipsEdit

  • The MP7A1 is best used when aimed at the neck line, as this balances the bullets either striking the head, or the body. This allows the player to take advantage of the rate of fire, because normally, the MP7A1 takes up to 3 headshots to kill somebody. Some of the bullets will hit the body, and maybe one or two will hit the head. This makes for a very quick kill if you have good enough aim.
  • Behind enemy lines use silencer. It will lower damage and range but youll became harder to find and hunt down
  • At mid-range always burst
  • When facing Rifleman at mid-range burst while moving. Crouch is not recommended.

Notable ComparisonsEdit

Since the Nightflier was released long before this version, they are actually quite similar in firepower and usability (mod-dependant)

The new euro-metered UZI is somewhat similar; both have high firerates, good accuracy, good range and can be silenced.

TriviaEdit

GalleryEdit

MediaEdit

External linksEdit

Japanese AVA wiki - rof comparison


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