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Mach Turtle

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Mach Turtle

Mach Turtle

General

Class

Type

Submachine Gun

Rank

(1) Trainee

Euros

?

EnMasse Points

?

Red Tickets

?

Firing Modes

Automatic

Mods

Front

No

Mount

No

Barrel

Yes

Trigger

Yes

Grip

Yes

Stock

No

Statistics

Attack

36

Range

28

Accuracy

81.9

→ Auto Fire

73.7

Control

94.7

Auto Fire

11.43

Capacity

30

Mobility

90.1

Detailed Statistics

Piercing

28

Accuracy

81.9

→ Crouching

81.9

→ Moving

79

→ Jumping

75

Zooming

84.1

→ Crouching

84.1

→ Moving

72.9

→ Jumping

68.3

Auto Fire

73.7

→ Crouching

73.7

→ Moving

70

→ Jumping

65.1

Zoom Auto

81.1

→ Crouching

81.1

→ Moving

67.1

→ Jumping

62

Control

94.7

→ Crouching

95.6

→ Moving

93.1

→ Jumping

92

Zooming

94.7

→ Crouching

95.6

→ Moving

91

→ Jumping

89.6

Hidden Statistics

Zoom

?

Scope

?

Draw Speed

1.26

Reload Time

?

Suppressor

No

Kill Feed

?

OverviewEdit


[Mach Turtle] Costume model of K1A1. New parts use scandium alloy steel.
  — Weapon description 

Mach Turtle is the only "blue weapon" that can be modified. It has same mods as standard K1A1 but Dot (x2 HS) scope is already on and can't be removed.

ModificationsEdit

BarrelEdit

  • Burst Barrel (Accuracy -1.6, Auto Fire ACC -1.0, Auto Fire +0.69)
  • Sharpshooter Barrel (Accuracy +1.5, Auto Fire ACC +1.2, Auto Fire -0.73)

TriggerEdit

  • Advanced Trigger (Range -2.6)
  • Precision Trigger (Accuracy +1.5, Auto Fire ACC +1.4)

GripEdit

  • Soft Grip (Accuracy -2.9, Auto Fire ACC -1.6)
  • Silicon Grip (Accuracy +0.5, Auto Fire ACC +2)

Recommended BuildsEdit

  • Burst Barrel
  • Soft Grip

VariantsEdit

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