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Masters of Close-Range Combats - The Pointman


Highly mobile soldiers optimized for close-range assaults, Point Men are very effective when scouting, flanking, or ambushing enemy troops.
  — Class Description 

The Point Man (often referred to as "Pointman") is one of the three player classes in Alliance of Valiant Arms.

Point ManEdit

Point Man (PM) weapons are all chosen for their Close Quarters Combat (CQC) proficiency. Shotguns, SMGs, and Carbines are the PM's weapons of choice. PM weapons are chosen for their high rate of fire and mobility rather than damage and range. One exception to this is the shotguns, which possess high damage, though at the cost of firing rate and range. SMGs are generally used in close to mid range fighting where high rate of fire is more valuable than accuracy, but there are Carbine-type weapons which bridges the gap between SMGs and Assault Rifles. For the sake of simplicity, Carbines are listed alongside the SMGs in this wiki.

Examples of PM weaponry include the MP5K Rail, Bizon PP-19, UMP .45, AKS-74U, Benelli M1014, Remington870, and the MP5A3, the default PM weapon.

The Point Man is the only class that can equip and remove a silencer on their primary weapon in-game. Doing so increases bloom slightly (often negligibly), and lowers range (up to half) and damage unless the Advanced Silencer mod is equipped. However, it also removes you from the enemies map completely unless they manually spot you, and lets you take enemies by complete suprise even if your first shots miss (to spot, aim at the enemy so their name comes up in red). Thus, Pointmen could be viewed as a CQB/stealth package, although they are rarely seen taking on this role.

Note that Silencers are not available for all weapons, nor is it exclusive to this class. However, they are still extremely rare, and non-PM weapons that can implement them are either integrated or must be modded, namely the RX4-Storm, OTs-14 Groza, VSS, ASW 338 and Blaser R93 . Weapons with integrated silencers do NOT suffer a range penalty, and are often good at medium range combat, though they also tend not to have good damage. Select pistols can also attatch and remove silencers, but it is yet to be proven whether they have the same debuffs.

Though not directly concerning the Point Man, the Rifleman class has a skill which boosts defense. Since the Point Man gains no (gun-based) damage boost to compensate, this generally puts Pointmen at a disadvantage when facing them unless the Point Man has a weapon with high DPS or high penetration (the latter of which is rare), making only a few of the Point Man Weapons useful without good familiarity.

Some of the best Point Man weapons include the MP7, the SR-2M Veresk, the Saiga 12 (all considered "top tier"), and the AKS-74U (the runner-up). Some generally not recommended weapons include the SPAS-12, the M4 Spectre, and the UMP45. 

It should be noted that the point Man has never made an appearance in an A.V.A. Grand Final World Championship Finals match. This is because Pointmen are relatively inaccurate at range and thus ineffective for longer range headshots. Riflemen and Snipers, while still suited for long-range, can still be acceptable at close range with proper mods/training, thus leading to redundancy.

At CGO #4 (Mar. 26th/27th, 2011), A clan named "KTop" using the Point Man class instead of Sniper during whole Tournament impressed lots of PM users. This so called Fast&Furious method is stilll being discussed by the old gamers. KTxBullGoM, who was a clan leader of the KTop and the Point Man participated on the Tournament made the best use of speed of Point Man as a role of recon scout. Nevertheless, "KTop" clan was awarded the second place of the CGO Tournament. 


The Point Man is used almost exclusively during AVA Soccer matches as they have melee bonuses and is the class that fares the best in Prison-themed AI missions (Death Valley, PB: Survival, etc.)

StrengthsEdit

  • Highest movement speed of all classes
  • Most SMGs can attach a silencer for stealth kills
  • Better melee capabilities
  • Reduced falling damage capabilities
  • Generally has the lowest bloom of all classes
  • On average, has a higher DPS in close range than other classes
  • The most variety in playstyle between weapon types

Pointmen are known for their speed and lethal CQB abilities.

WeaknessesEdit

  • The Point Man's damage is very low at range, leaving Point Man players vulnerable in the open.
  • Riflemen utilizing the higher level defense skills can potentially outdo the Point Man at its designated range.

Class SkillsEdit

Name Requirement Reward
Running:
Run speed increase LV1
Achieved upon creation of character No reward
Running Expert:
Run speed increase LV2
Play 15 hours as a Pointman 10,000 SP
Running Master:
Run speed increase LV3
Play 40 hours as a Pointman 10,000 SP
Trained Landing:
Fall damage decrease
Sprint 30 minutes as a Pointman 10,000 SP
Sneak:
Crouch movement speed increase
Sprint 60 minutes as a Pointman 10,000 SP
Trained Sprint:
Sprint speed increase
Sprint 120 minutes as a Pointman 10,000 SP
Advanced Knife Attack:
Knife range increase
Kill 3 enemies with a shotgun as a Pointman 10,000 SP
Sharp Knife:
Knife damage increase
Kill 5 enemies with a shotgun as a Pointman 10,000 SP
SMG Quick Reload:
SMG reload speed increase
Kill 800 enemies with SMG as a Pointman 10,000 SP
SMG Extra Ammo:
SMG ammo count increase
Kill 2,000 enemies with SMG as a Pointman 10,000 SP
Shotgun Quick Reload:
Shotgun reload speed increase
(Updating) 10,000 SP
Shotgun Extra Ammo:
Shotgun ammo count increase
(Updating) 10,000 SP
  • Note: Even if they state "SMG" in the actual skill names, Shotguns, SMGs and Carbines are all treated the same by AVA's reward system. Thus, it is fairly common to get a "SMG Headshot" Reward when using a shotgun. Also, "SMG Quick Reload" & "SMG Extra Ammo " skills also benefit Shotguns and Carbines along with SMGs.

Sub Machine Gun & Carbine Comparison DatatableEdit

Comparison Legend
Color Description
Yellow This is capsule variant of weapon
Orange This gun is premium - unavailable in-game. Can be obtained only on website
Gray This gun is unavailable. Waiting for update or removed from game.
Red This weapon stat is worse from all other weapons
Green This weapon stat is best from all other weapons
Weapon (SMG) Damage Range Accuracy Stability Mobility Rate of Fire Magazine Size DPS Rank Requirement
AUG A2 Commando 32 28 43 30 75 71 30 2272 (6) Staff Sergeant Lv 1
AKS-74U 36 30 40 28 70 65 30 2340 (8) Staff Sergeant Lv 3
AKS-74U Desmodus 36 30 42 32 75 69 30 2484 (8) Staff Sergeant Lv 3
Bizon Arachne 31 27 45 44 82 55 64 1705 (8) Staff Sergeant Lv 3
Bizon PP-19 31 25 40 37 82 50 64 1550 (1) Trainee
Calico M950 32 26 40 42 70 71 50 2272 (6) Staff Sergeant Lv 1
Galil MAR 32 25 40 44 85 78 35 2496 (8) Staff Sergeant Lv 3
K1A1 Rail 35 28 40 38 70 67 30 2345 (9) Staff Sergeant Lv 4
KBP PP2000 32 20 40 28 92 68 44 2176 (8) Staff Sergeant Lv 3
Kriss Super V 34 19 41 44 78 80 13 2720 (11) Sergeant First Class Lv 1
L2A3 32 25 45 44 60 65 32 2080 (1) Trainee
M1A1 Thompson 33 25 39 42 66 70 30 2310 (1) Trainee
M4 Spectre 33 27 35 36 80 65 50 2145 (6) Staff Sergeant Lv 1
Milad Dual 23 10 38 29 83 78 50 1794 (1) Trainee
MP40 34 17 41 44 78 78 32 2652 (1) Trainee
MP5A3 30 25 38 35 80 75 25 2250 (1) TraineeDefault (UAVA)
MP5K-PDW 28 20 43 37 85 78 30 2184

(1) Trainee(AVA SEA Default)

MP5SD5 31 20 46 50 75 74 30 2294 (10) Staff Sergeant Lv 5
MP7A1 27 20 42 44 92 81 40 2187 (8) Staff Sergeant Lv 3
MP7A1 Bahamut 30 18 42 46 92 84 40 2520 n/a
P90 30 22 45 47 80 73 50 2190 (7) Staff Sergeant Lv 2
P90 Harimau 32 20 47 49 75 73 50 2336 (8) Staff Sergeant Lv 3
PPSh41 31 25 40 38 60 70 71 2170 (1) Trainee
SG552 35 30 42 35 70 68 30 2380 (9) Staff Sergeant Lv 4
Skorpion EVO3 29 23 44 42 90 80 31 2320
SR-2M Veresk 33 22 40 28 92 81 20 2673 (7) Staff Sergeant Lv 2
SR-3M 38 18 42 32 85 72 30 2736 (6) Staff Sergeant Lv 1
Thompson M1921 35 30 43 47 60 65 50 N/A (8) Staff Sergeant Lv 3
UMP45 34 28 38 30 80 70 25 2380 (1) Trainee
Uzi 30 20 40 28 80 82 25 2460 (1) Trainee
UZI MOD 0 30 21 41 28 85 83 25 2490 n/a
Dual Uzi 23 10 38 29 83 78 50 1794 (8) Staff Sergeant Lv 3
Dual TMP 23 10 38 29 83 78 50 1794 (8) Staff Sergeant Lv 3

Shotgun Comparison DatatableEdit

Weapon (SG) Damage Range Accuracy Stability Mobility Rate of Fire Magazine Size DPS Rank Requirement
Benelli M1014 90 8 35 15 45 30 6 2700 (11) Sergeant First Class Lv 1
FN TPS 91 12 30 20 40 25 5 2275 (13) Sergeant First Class Lv 3
Remington870 85 10 30 15 40 15 7 1275
Blue Skull Remington 90 8 34 20 40 25 7 2250 Capsule
Saiga12 80 10 30 15 40 40 6 3200 (11) Sergeant First Class Lv 1
SPAS-12 75 10 30 15 35 35 5 2625 (6) Staff Sergeant Lv 1
SPAS-15 70 7 35 15 40 45 6 3150 (16) Master Sergeant Lv 1
Striker 12 68 11 33 14 35 47 12 3196 (6) Staff Sergeant Lv 1

Capsule WeaponsEdit

Korean VersionEdit

Full Point Man Weapon List [1]Edit

TipsEdit

  • Since the Point Man is only deadly at close range, stick inside buildings.
  • Try to flank the enemy as much as possible. The Point Man is the best flanking class, and can be quite deadly.
  • Use the mobility to your advantage. The Point Man is the fastest class in the game.
  • If you are using voice chat, equip a silencer and scout behind enemy lines. The pointmen was designed not only for rushing and flanking, but for reconnaissance as well. 

SourcesEdit

  1. Weapon List: NA, KR.

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