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Masters of Close-Range Combats - The Pointman


Highly mobile soldiers optimized for close-range assaults, Point Men are very effective when scouting, flanking, or ambushing enemy troops.
  — Class Description 

The Point Man (often referred to as "Pointman") is one of the three player classes in Alliance of Valiant Arms.

Point ManEdit

Point Man (PM) weapons are all chosen for their Close Quarters Combat (CQC) proficiency. Shotguns, SMGs, and Carbines are the PM's weapons of choice. PM weapons are chosen for their high rate of fire and mobility rather than damage and range. One exception to this is the shotguns, which possess high damage, though at the cost of firing rate and range. SMGs are generally used in close to mid range fighting where high rate of fire is more valuable than accuracy, but there are Carbine-type weapons which bridges the gap between SMGs and Assault Rifles. For the sake of simplicity, Carbines are listed alongside the SMGs in this wiki.

Examples of PM weaponry include the MP5K Rail, Bizon PP-19, UMP .45, AKS-74U, Benelli M1014, Remington870, and the MP5A3, the default PM weapon.

The Point Man is the only class that can equip and remove a silencer on their primary weapon in-game. Doing so increases bloom slightly (often negligibly), and lowers range (up to half) and damage unless the Advanced Silencer mod is equipped. However, it also removes you from the enemies map completely unless they manually spot you, and lets you take enemies by complete suprise even if your first shots miss (to spot, aim at the enemy so their name comes up in red). Thus, Pointmen could be viewed as a CQB/stealth package, although they are rarely seen taking on this role.

Note that Silencers are not available for all weapons, nor is it exclusive to this class. However, they are still extremely rare, and non-PM weapons that can implement them are either integrated or must be modded, namely the RX4-Storm, OTs-14 Groza, VSS, ASW 338 and Blaser R93 . Weapons with integrated silencers do NOT suffer a range penalty, and are often good at medium range combat, though they also tend not to have good damage. Select pistols can also attatch and remove silencers, but it is yet to be proven whether they have the same debuffs.

Though not directly concerning the Point Man, the Rifleman class has a skill which boosts defense. Since the Point Man gains no (gun-based) damage boost to compensate, this generally puts Pointmen at a disadvantage when facing them unless the Point Man has a weapon with high DPS or high penetration (the latter of which is rare), making only a few of the Point Man Weapons useful without good familiarity.

Some of the best Point Man weapons include the MP7, the SR-2M Veresk, the Saiga 12 (all considered "top tier"), and the AKS-74U (the runner-up). Some generally not recommended weapons include the SPAS-12, the M4 Spectre, and the UMP45. 

It should be noted that the point Man has never made an appearance in an A.V.A. Grand Final World Championship Finals match. This is because Pointmen are relatively inaccurate at range and thus ineffective for longer range headshots. Riflemen and Snipers, while still suited for long-range, can still be acceptable at close range with proper mods/training, thus leading to redundancy.

At CGO #4 (Mar. 26th/27th, 2011), A clan named "KTop" using the Point Man class instead of Sniper during whole Tournament impressed lots of PM users. This so called Fast&Furious method is stilll being discussed by the old gamers. KTxBullGoM, who was a clan leader of the KTop and the Point Man participated on the Tournament made the best use of speed of Point Man as a role of recon scout. Nevertheless, "KTop" clan was awarded the second place of the CGO Tournament. 


The Point Man is used almost exclusively during AVA Soccer matches as they have melee bonuses and is the class that fares the best in Prison-themed AI missions (Death Valley, PB: Survival, etc.)

StrengthsEdit

  • Highest movement speed of all classes
  • Most SMGs can attach a silencer for stealth kills
  • Better melee capabilities
  • Reduced falling damage capabilities
  • Generally has the lowest bloom of all classes
  • On average, has a higher DPS in close range than other classes
  • The most variety in playstyle between weapon types

Pointmen are known for their speed and lethal CQB abilities.

WeaknessesEdit

  • The Point Man's damage is very low at range, leaving Point Man players vulnerable in the open.
  • Riflemen utilizing the higher level defense skills can potentially outdo the Point Man at its designated range.

Class SkillsEdit

Name Requirement Reward
Running:
Run speed increase LV1
Achieved upon creation of character No reward
Running Expert:
Run speed increase LV2
Staff Sergeant 2 No reward
Running Master:
Run speed increase LV3
Sergeant First Class 2 No reward
Trained Landing:
Fall damage decrease
Corporal No reward
Sneak:
Crouch movement speed increase
Staff Sergeant 1 No reward
Trained Sprint:
Sprint speed increase
Staff Sergeant 5 No reward
Advanced Knife Attack:
Knife range increase
Private No reward
Sharp Knife:
Knife damage increase
Staff Sergeant 3 No reward
SMG Quick Reload:
SMG reload speed increase
Sergeant No reward
SMG Extra Ammo:
SMG ammo count increase
Staff Sergeant 4 No reward
Shotgun Quick Reload:
Shotgun reload speed increase
Private First Class No reward
Smoke Bomb Supplier:
Increase the amount of installed smoke bombs
Sergeant First Class 1 No reward
  • Note: Even if they state "SMG" in the actual skill names, Shotguns, SMGs and Carbines are all treated the same by AVA's reward system. Thus, it is fairly common to get a "SMG Headshot" Reward when using a shotgun. Also, "SMG Quick Reload" & "SMG Extra Ammo " skills also benefit Shotguns and Carbines along with SMGs.

SMG & Carbine and Shotgun Comparison ChartEdit

Weapon (SMG) Damage Range Accuracy Recoil Control Mobility Rate of Fire Magazine Size DPS Cost
AKS-74U 40.0 47.2 80.5 71.8 88.4 10.64 30 425.6 N/A
AKS-74U Desmodus 40.0 47.2 79.9 87.2 90.1 11.90 30 476.0 N/A
AKS-74U Mod0 39.0 47.2 68.8 81.1 88.4 11.76 30 458.6 €55,000
AR-57 36.0 36.2 81.8 93.2 90.8 11.9 50 428.4 €70,000
AUG A2 Commando 32.0 44.7 82.0 89.6 89.4 11.63 30 372.2 €40,000
AUG A2 Prudence 43.0 43.6 82.0 89.6 89.4 11.76 35 505.7 300 RT
Bergmann MP18 38.0 47.7 80.6 92.3 92.9 11.76 32 446.9 N/A
Bizon Arachne 34.5 44.7 87.7 92.4 90.1 10.7 64 369.2 N/A
Bizon PP-19 33.5 42.4 78.7 85.8 90.1 9.09 64 304.5 €15,000
Calico M950 35.5 43.6 81.4 90.0 88.4 12.05 50 427.8 €25,000
CZ Scorpion Evo3 31.5 44.7 81.8 89.4 93.6 14.29 30 450.1 €45,000
Dual TMP 26.0 39.2 74.8 88.5 91.2 11.76 50 305.8 N/A
Dual UZI 22.4 39.2 83.7 89.7 90.1 12.35 50 276.6 N/A
Galil MAR 32.0 42.4 81.3 90.8 91.9 12.50 35 400.0 €55,000
Galil MAR Chromenon 38.9 46.0 81.3 88.4 92.6 12.50 35 486.3 230 RT
K1A1 Rail 35.0 49.8 81.9 93.2 88.4 10.87 30 380.5 €55,000
K1A1 Mach Turtle 36.0 49.8 81.9 94.0 90.1 11.11 30 400.0 N/A
KAC PDW Origin 36.0 38.5 79.5 95.6 93.6 12.20 30 439.2 N/A
KAC PDW 34.0 47.7 79.5 95.6 93.6 12.20 30 414.8 €9,800

+

€12/Min

KBP PP2000 33.0 40.5 80.5 80.6 93.6 10.53 44 347.5 €40,000
KBP PP2000 Galaxy 40.5 45.4 82.1 86.0 93.6 11.76 25 476.3 250 RT
Kriss Humble V 42.5 44.7 77.2 91.7 92.9 12.82 30 531.3 200 RT
Kriss Super V Origin 37.5 41.3 77.0 89.8 90.1 12.50 13 468.8 N/A
Kriss Super V 41.5 46.0 77.5 91.8 91.9 12.50 28 518.8 €9,800

+

€12/Min

Kriss Vector 38.5 42.4 77.5 91.8 90.1 12.50 35 481.3 €65,000
L2A3 35.0 39.2 84.8 88.3 86.7 10.99 32 384.7 120 RT
M1921 Thompson 40.5 42.4 81.8 88.9 86.7 12.50 50 506.3 N/A
M1A1 Thompson 39.5 42.4 79.4 89.7 90.1 11.11 30 438.8 130 RT
M4 Spectre 34.5 46.0 77.3 81.5 91.9 10.99 50 379.2 N/A
M4 Spectre Tauben 36.5 46.0 78.2 89.7 91.9 10.99 50 401.1 N/A
MAGPUL PDR 38.0 34.3 81.8 92.9 93.6 11.11 40 422.2 €65,000
MK.18 Mod0 35.0 36.2 67.5 95.4 90.1 11.76 30 411.6 €60,000
MP40 47.5 30.1 77.0 89.8 90.1 11.76 32 558.6 150 RT
MP38/40 47.5 42.4 77.0 89.8 90.1 12.50 32 593.8 250 RT
MP5A3 33.5 44.7 76.7 84.1 90.1 11.36 25 380.6 N/A
MP5K-PDW 33.5 42.4 81.5 88.6 91.9 12.12 30 406.0

N/A

MP5K Rail 33.5 42.4 81.5 88.6 91.9 12.12 30 406.0 N/A
MP5K Mod0 34.5 43.6 81.5 90.6 91.9 12.50 30 431.3 €45,000
MP5K Vespa 38.0 47.0 81.5 89.3 93.6 12.50 30 475.0 230 RT
MP5SD5 34.5 38.1 84.8 89.8 90.1 12.35 30 426.1 €45,000
MP5SD5 Sulfur 34.0 44.2 86.9 92.9 93.6 14.08 30 478.7 220 RT
MP7A1 Origin 29.0 42.4 78.1 87.5 93.6 12.99 40 376.7 N/A
MP7A1 34.0 42.4 78.1 88.4 93.6 12.99 40 441.7 €9,800

+

€12/Min

MP7A1 Bahamut 34.0 37.1 78.1 89.3 93.6 14.29 40 485.9 230 RT
OA-93 34.0 38.1 82.1 86.8 93.6 11.90 30 404.6 €65,000
P90 31.0 43.6 84.8 90.3 90.1 11.90 50 368.9 €15,000
P90 Harimau 34.0 39.2 87.4 95.7 90.1 11.76 50 399.8 N/A
P90 TR 30.0 43.6 84.8 88.1 90.1 11.90 50 357.0 N/A
PPSh41 34.0 39.2 81.9 93.2 86.7 11.63 71 395.4 120 RT
SG552 RIS 35.0 49.8 78.2 75.8 87.7 11.11 30 388.9 N/A
SG552 Commando 37.0 49.8 78.2 79.6 88.4 11.36 30 420.3 €25,000
SR-2M Veresk Origin 35.0 39.2 79.9 80.2 93.6 12.50 20 437.5 N/A
SR-2M Veresk 37.0 41.3 80.2 80.2 93.6 12.50 20 462.5 €9,800

+

€12/Min

SR-3M 40.3 33.4 83.6 86.5 91.9 12.20 30 491.7 €60,000
SR-3M Qilin 42.3 33.4 84.5 87.3 91.9 12.50 30 528.8 220 RT
UMP45 37.5 47.2 79.4 79.6 91.9 10.53 25 394.9 N/A
UMP45 Mod0 39.5 49.0 79.4 79.0 91.9 11.11 25 438.8 N/A
UMP45 Beware 41.0 46.0 82.3 82.4 91.9 12.20 30 500.2 250 RT
UZI 39.0 46.5 87.2 82.3 93.6 13.89 25 541.7 €9,800

+

€12/Min

Uzi Origin 33.5 42.4 79.9 81.3 90.1 13.37 25 447.9 N/A
UZI MOD 0 32.0 44.7 87.2 82.3 92.9 13.89 25 444.5 N/A
UZI Raven 33.0 46.8 87.2 84.1 92.9 13.89 25 458.4 N/A

Shotgun Comparison DatatableEdit

Weapon (SG) Damage Range Accuracy Recoil Control Mobility Rate of Fire Magazine Size DPS Cost
Benelli M1014 42.0 x 8 20.3 58.4 N/A 83.2 2.00 6 672.0 €45,000
D. Defense 10ga 71.0 x 8 23.8 55.8 N/A 81.5 1.00 2 568.0 250 RT
FN TPS 44.0 x 8 25.1 56.8 27.2 81.5 1.67 5 587.8 €55,000
M1897 Trenchgun 42.0 x 8 20.3 69.4 30.3 76.4 2.00 5 672.0 130 BT
Neostead 2000 31.0 x 8 22.0 59.8 38.6 86.2 2.00 6 496.0 €55,000
KEL-TEC KSG 41.0 x 8 20.3 63.9 48.8 83.2 2.38 7 780.6 €60,000
Remington870 Origin 41.5 x 8 21.4 56.8 21.5 81.5 1.25 7 405.0 N/A
Remington870 40.5 x 8 30.1 65.3 21.5 81.5 1.85 7 599.4 €9,800 +€12/Min
Remington

Blue Skull

43.0 x 8 30.1 63.9 21.5 81.5 1.82 7 626.1 200 RT
Saiga12 38.0 x 8 22.0 56.8 23.3 81.5 2.54 6 772.2 €55,000
SPAS-12 40.5 x 8 22.0 55.1 N/A 79.7 2.50 5 810.0 N/A
SPAS-12 Catena 42.3 x 8 24.4 61.2 N/A 81.5 2.00 5 676.8 200 RT
SPAS-12 MOD 0 40.3 x 8 23.8 61.2 N/A 81.5 2.50 5 806.0 €25,000
SPAS-15 34.0 x 8 19.3 69.4 29.7 83.2 2.63 6 715.4 €65,000
Striker 12 33.0 x 8 23.2 68.9 35.5 81.5 2.22 12 586.1 €65,000

Full Point Man Weapon List [1]Edit

TipsEdit

  • Since the Point Man is only deadly at close range, stick inside buildings.
  • Try to flank the enemy as much as possible. The Point Man is the best flanking class, and can be quite deadly.
  • Use the mobility to your advantage. The Point Man is the fastest class in the game.
  • If you are using voice chat, equip a silencer and scout behind enemy lines. The pointmen was designed not only for rushing and flanking, but for reconnaissance as well. 

SourcesEdit

  1. Weapon list used + Personal inventory and knowledge

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