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RPG-7

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RPG-7

RPG7

General

Class

?

Type

Rocket-Propelled Grenade Launcher

Rank

(1) Trainee

Euros

?

Aeria Points

?

Tickets

?

Firing Modes

Single-Shot Rocket Launcher

Mods

Front

No

Mount

No

Barrel

No

Trigger

No

Grip

No

Stock

No

Statistics

Attack

Very High

Range

Very Low

Accuracy

100

→ Auto Fire

?

Control

100 (With the exception of flinching when shot)

Auto Fire

?

Capacity

1/2 (capacity box is infinite)

Mobility

Very Low (Heavy)

Detailed Statistics

Piercing

?

Accuracy

100

→ Crouching

?

→ Moving

?

→ Jumping

?

Zooming

?

→ Crouching

?

→ Moving

?

→ Jumping

?

Auto Fire

?

→ Crouching

?

→ Moving

?

→ Jumping

?

Zoom Auto

?

→ Crouching

?

→ Moving

?

→ Jumping

?

Control

100 (With the exception of flinching when shot)

→ Crouching

?

→ Moving

?

→ Jumping

?

Zooming

?

→ Crouching

?

→ Moving

?

→ Jumping

?

Hidden Statistics

Zoom

No

Scope

Yes

Draw Speed

?

Reload Time

?

Suppressor

No

Kill Feed

?


OverviewEdit

The RPG-7 is a miscellaneous weapon found only during Escort missions (in NRF bases) and the only weapon able to damage the tank in Escort. A direct hit from the RPG-7 will halve the Tank's Armour. Despite being an explosive, the RPG-7 has a small blast radius (for balance reasons) and is an inefficient way for killing infantry unless they are in a predictable location or are in the Gunner seat of the Tank. The RPG-7's slow travel speed will also give enough time for alert enemies to escape the warhead's blast radius, and therefore should be used discretly when dealing with infantry. One nice feature of the RPG-7 is that when it is shot, it has perfect accuracy: it will always hit where it is aimed at. Be wary when firing when flinching, however: the RPG-7 will travel where it is aimed at the exact moment it is fired.

TriviaEdit

GalleryEdit


GIF GalleryEdit

  • RPG-7 Draw
  • RPG-7 Firing
  • RPG-7 Reload
  • RPG-7 Sprint
  • RPG-7 Unloaded Draw

MediaEdit

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