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SVDM SE

SVDM SE 1

General

Class

Type

Sniper Rifle

Rank

(1) Trainee

Euros

Euro 12.000

Firing Modes

Semi-automatic

Mods

Front

No

Mount

Yes

Barrel

Yes

Trigger

Yes

Grip

Yes

Stock

Yes

Statistics

Attack

105.0 (-4.0-4.0)

Range

85.2

Accuracy

87.7

→ Auto Fire

84.8

Control

51.5

Auto Fire

2.38

Capacity

10

Mobility

95.9

Detailed Statistics

Piercing

68

Accuracy

100.0

→ Crouching

27.7

→ Moving

17.1

→ Jumping

14.3

Zooming

87.7

→ Crouching

87.7

→ Moving

81.6

→ Jumping

47

Auto Fire

84.8

→ Crouching

100

→ Moving

40

→ Jumping

27.6

Zoom Auto

85.9

→ Crouching

85.9

→ Moving

77.5

→ Jumping

42.1

Control

51.5

→ Crouching

48.6

→ Moving

11

→ Jumping

0

Zooming

22.4

→ Crouching

48.6

→ Moving

11

→ Jumping

0

Hidden Statistics

Zoom

No

Scope

Yes

Draw Speed

1.03

Reload Time

?

Suppressor

No

Kill Feed

SVDM Mod 0 Kill Feed Icon



SVD Dragunov is a semi-automatic designated marksman rifle developed in the Soviet Union. SVDs are light weight and equipped with a special foldable butt, despite boasting excellent recoil control features.
  — Weapon Description 

Overview[]

The SVDM SE in UAVA,also known as the SVDM Mod 0 in other versions.This sniper rifle has great ROF, and a need-to-be improved stability. What makes the SVDM SE valuable is its modifications. It has modifications for every single category excluding paint modifications. This way, the player can easily modify an extreme increase in stability. The SVDM SE is very similar to the Knights SR25, and can 1 hit kill at close ranges. Due to the jerky recoil (which goes left and right), stability modifications are a must. The SVDM SE has pretty high mobility, which makes it easy to rush up to enemies and make a quick 1 shot kill. The scope is identical to the Dragunov SVD's scope.

Modifications[]

Scope[]

  • Quick Scope (Single phase, fast zoom scope)

Barrel[]

  • Sharpshooter Barrel (Auto Fire ACC +15.2, ROF -0.16)
  • Light Weight Barrel (Range -4.5, Mobility +1.3, ROF +0.75)
  • Range Mod Trigger (Range +4.7, Recoil Control -1.4)

Trigger[]

  • Custom Trigger (Recoil Control +2.1, ROF -0.16)
  • Rapid-Fire Mechanism (ROF +0.12)

Grip[]

  • Weight Grip (Recoil Control +2.1, Mobility -1.2)

Stock[]

  • Light Stock (Recoil Control -1.4, Mobility +2.1)
  • Heavy Stock (Recoil Control +2.1, Mobility -2.0)
  • Fast Reaction (Range -4.5, Recoil Control +6.0, Mobility -1.2)

Recommended Builds[]

Stability and ROF Mod

  • Light Weight Barrel: Range -1, Mobility +1, ROF +2; mainly used to increase ROF
  • Rapid-Fire Mechanism: ROF +1; used to increase ROF
  • Weight Grip: Stability +1, Mobility -1; mainly used for stability increase
  • Fast Reaction: Range -1, Stability +2, Mobility -1; mainly used for stability increase

TOTAL: Range -2, Mobility -1, Stability +3, ROF +3

Variants[]

Tips[]

  • The SVDM SE feels like a HK417 with lower tag rate and higher recoil. Use stability modifications as much as possible, as the recoil will make it hard to suppress continuous fire accurately.
  • Aim for the head, like what you do with all semi-automatic sniper rifles. Though the SVDM SE will sometimes kill with 1 shot, the SVDM SE is best used as a headshot hunter. You cannot rely on the occasional 1 hit kill, as the SVDM SE as a rather low tag rate for a semi-automatic sniper rifle, but a pretty high tag rate compared to a bolt-action sniper rifle.
  • For close quarter combat (CQC), use the Quick Scope. It will increase the scope in time. Since the SVDM SE can kill with 1 round at close range, this is ideal for tight spaces and smaller maps.

Notable Comparisons[]

  • Dragunov SVD: The SVDM SE features the same damage (86), 7 higher range (67 to 60), same accuracy (91), 2 more stability (37 to 35), same mobility (18), and 1 more ROF point (29 to 28). Since the SVDM SE is an upgrade of the Dragunov SVD, it is obvious that the SVDM SE is better than its predecessor.

Trivia[]

  • The SVDM SE is also known as the SVDM Mod 0. In events hosted by Aeria Games, the weapon is logged as "SVDM Mod 0" in your item history, not "SVDM SE".

Gallery[]

Media[]

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