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Sako RK.95

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Sako RK.95

Img weapons ar sakork95

General

Class

Type

Assault Rifle

Rank

(11) Sergeant First Class Lv 1

Euros

Euro 54,000

Aeria Points

?

Tickets

Tickets N/A

Firing Modes

Automatic

Mods

Front

No

Mount

No

Barrel

Yes

Trigger

No

Grip

Yes

Stock

Yes

Statistics

Attack

43

Range

48

Accuracy

62

→ Auto Fire

?

Control

43

Auto Fire

?

Capacity

30

Mobility

47

Detailed Statistics

Piercing

?

Accuracy

62

→ Crouching

?

→ Moving

?

→ Jumping

?

Zooming

?

→ Crouching

?

→ Moving

?

→ Jumping

?

Auto Fire

?

→ Crouching

?

→ Moving

?

→ Jumping

?

Zoom Auto

?

→ Crouching

?

→ Moving

?

→ Jumping

?

Control

43

→ Crouching

?

→ Moving

?

→ Jumping

?

Zooming

?

→ Crouching

?

→ Moving

?

→ Jumping

?

Hidden Statistics

Zoom

Yes

Scope

No

Draw Speed

1.4 s

Reload Time

2.2 s

Suppressor

No

Kill Feed

?


Modified model of AK series manufactured in Finland. Manufactured with excellent engineering technology for high accuracy, it is stable unlike original Aks boasting high performance.
  — Weapon Description 

The Sako RK.95 is a Rifleman weapon first introduced during the 01-28-10 Content Update.

HistoryEdit

The Sako Rk.95 is a rifle of Finnish design based on the AK-47. It uses the same cartridge (the 7.62 x 39), but is more stable than the original due to a balanced recoil system similar to those implemented in the AEK 971, AK100 series, and the new AK12. Interestingly enough, its predecessor used the AK74 cartridge (the 5.45 x 39), but the designers decided to switch back to the 7.62 x 39 bullet due to its power and accuracy.

OverviewEdit

The Sako is a high damage, balanced assault rifle, possessing great damage and predictable moveshot. It possesses great flexibility because of its ability to fight anywhere from CQC to medium ranges. Depending on the mods, the firepower, recoil and bloom recovery are interchangeble, making it limitedly customisable to fire in short bursts or tapping. The Sako features an abnormally high ROF for a weapon of such high damage resulting in very high DPS at the cost of some control. The weapon's fast reload can open your chances over your opponent in fast-paced firefights or engagments where you are outnumbered.

Tap shooting can be extremely effective when using Burst Barrel and Recoil Control Stock. It is recommended that if going with this build that you change to an 800x600 resolution as the bloom looks reduced which can improve your confidence with the gun and it generally makes aiming easier. You should never Burst with this gun and should only spray when you are less than 2-3m away. First bullet accuracy is good with this gun so headshots are extremely easy.

VerdictEdit

Very cost effective, has the most stability in its tier of high power, long range capable weapons. Is a great investment if you are looking for a a more CQC version of the venerable AK47 or an easier to use alternative to the Para, Kel Tec, or M14EBR.

ModificationsEdit

BarrelEdit

  • Burst Barrel (+2 RoF, -1 Accuracy)
  • Long Range (+2 Range, -1 Stability)

GripEdit

  • Weight Grip (+1 Stability, -1 Mobility)

StockEdit

  • Shock absorber (+1 Accuracy, -1 Stability)
  • Recoil Control Stock (+1 Stability)

Recommended BuildsEdit

AK Style Mod (+2 Range, +1 Accuracy, -1 Stability, -1 Mobility)Edit

This build makes the Sako behave like an AK but with a higher RoF.

  • Long Range Barrel
  • Weight Grip
  • Shock Absorber

Para Style Mod (+2 RoF, +1 Stability, -1 Accuracy)Edit

This buildmakes the Sako behave similar to a SA58 Para.

  • Burst Barrel
  • Recoil Control Stock

The Best Tap Mod (+2 Rof, -1 Accuracy, +2 Stability, -1 Mobility)Edit

This mod is best suited for taping.

The Shock Absorber stock shouldnt be used because it only gives you 1 Accuracy in exchange for 1 point of the precious Stability.

The Weight Grip really helps with the recoil control, and it also gives you a great aimed-fire.

The Burst Barrel allows you to tap more  frequently, and gives you slightly more shots per tap.

The Recoil Control Stock reduces sideways recoil of the 1st shots.

  • Burst Barrel
  • Weight Grip
  • Recoil Control Stock

UnmoddedEdit

The Unmodded version is best suited for new players or people trying to get the hang of the gun, as it reduces Recoil and Spread, but accuracy is not quite on par with most assault rifles

TipsEdit

  • Close Range - Spray but with brain. Don't try tapping, as it will then have low DPS. Try to aim at head; with its high damage it can give you easy headshots.
  • Mid-Range - Tap fast/burst; if possible crouch. You can also try zoom while crouch and long bursts. Try to aim at head.
  • Long Range - Tap, crouch; if possible zoom.
  • Very Long Range - Crouch and zoom required.
  • Move shots - Tap. Try EG08 Gloves, you'll see a big difference. Never moveshot past 40 meters.
  • Crouch shots with zoom - It's pretty strange but you can spray. This gun behaves then like on macro. Burst at long range.

Notable ComparisonsEdit

M4A1 MK.3Edit

Sharing the rank to unlock with the M4A1 MK.3, one could think of this gun as a good option. A skilled shooter can gun down his opponent faster with this weapon due to its superior firepower and rather predictable (albeit bouncy) recoil.

HK416Edit

With same unlock rank, most players are stuck choosing either the HK416, or the Sako. The HK bears similar, although slightly less, recoil, and has a scope. The Sako also blooms MUCH faster, even though they both bloom quite rapidly. The HK has more sporadic damage, and can be unpredictable. The HK is also more stable but they share the same accuracy.

TriviaEdit

  • The Sako Rk.95, along with the M4A1 MK.2 and SG550, were the only assault rifles that were used in the 2010 IeSF Championships.

GalleryEdit

MediaEdit

A.V.A 戰地之王 Sako RK02:30

A.V.A 戰地之王 Sako RK.95 Recoil Test 彈道測試 (原裝)

SnowShovel Sako Gameplay-005:50

SnowShovel Sako Gameplay-0

SnowShovel Sako Gameplay

Sh3llshock Sako Rk13:25

Sh3llshock Sako Rk. 95 Review, Tests, and Gameplay

Sh3llshock Sako Rk. 95 Review, Tests, and Gameplay

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