Class
Type
Submachine Gun
Firing Modes
Automatic
Front
No
Mount
No
Barrel
No
Trigger
No
Grip
No
Stock
No
Attack
31.5 (-2.5 to 2.5)
Range
44.7
Accuracy
81.8
→ Auto Fire
77
Control
89.4
Auto Fire
14.29
Capacity
30
Mobility
90
Piercing
0
Accuracy
81.8
→ Crouching
83.6
→ Moving
77.9
→ Jumping
75
Zooming
?
→ Crouching
?
→ Moving
?
→ Jumping
?
Auto Fire
77
→ Crouching
78.9
→ Moving
73
→ Jumping
69
Zoom Auto
?
→ Crouching
?
→ Moving
?
→ Jumping
?
Control
89.4
→ Crouching
89.9
→ Moving
86.8
→ Jumping
82.5
Zooming
?
→ Crouching
?
→ Moving
?
→ Jumping
?
Zoom
No
Scope
No
Draw Speed
0.83
Reload Time
?
Suppressor
Yes
?
A submachine gun that was previously only available in KAVA, but has since been available in Aeria A.V.A from the 27th February 2013 patch.
Overview[]
This submachine gun is very small and light in weight. The rate of fire is very good considering that it does low damage. The accuracy is also very good for this gun. It is very deadly when you have close encounters with the enemy, and can kill them very quickly. The bloom is not big, neither is the recoil.
Modifications[]
No mod
Recommended Builds[]
No mod for this
Variants[]
Tips[]
Crouch when shooting for a long distance target. Rush with this gun. You don't have to, but it's a good gun to rush with. Aim well, don't spray, you will lose ammo very quickly. Try using the KBP as a gun to practice with if you have problems with the scorpion, they are much like each other, they both require fine aim in order to kill someone.
Notable Comparisons[]
KBP PP2000- if you mod it to has 20 ammo and plus damage, you will find out why it is like the skorpion. but the PP-2000 {with the AP/P++ Ammo Mod} would have extreemly higher Penetration.
Trivia[]
- Although both called Skorpion and manfractured by CZ-UB, Skorpion vz 61 is not Skorpion EVO3 predecessor.