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Striker 12

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Striker 12

Striker 12

General

Weapon

Striker 12

Type

Shotgun

Rank

(6) Staff Sergeant 1

Country of Origin

(ZA) South Africa

Popularity

High

Euros

55,000 {30 days} Euro

Aeria Points

1,490 AP

GCoin

?

Firing Modes

Automatic

Ammo

12

Suppressor

No

Mods

Front

No

Mount

No

Barrel

Yes

Trigger

Yes

Grip

No

Stock

No

Paint

No

Statistics

Damage

68

Range

11

Accuracy

33

Stability

14

Mobility

35

Rate of Fire

47

Specs

Caliber

12 Gauge

Weight

?

Length

?

Hidden Stats

Penetration

?

Zoom

?

Scope

?

Draw Time

?

Reload Speed

?

Kill Feed

?


"It fires 12 shots at light speed. The nickname of this gun is "Espresso Double Shot x6." The inhumane amount of "whip" cream makes it a bad taste to swallow."
  — Weapon Description 

OverviewEdit

Known to be the most overpowered pointman weapon in the game, overpowering even the infamous Desmodus and SA58 PARA in DPS with a massive 3000+ DPS, it dominates CQC. The Striker12 sports the highest ROF of any shotgun, as well as the highest ammo capacity and fluctuating damage, it can cause bodies to pile up with ease. The only drawback of the Striker12 is the slow and annoying reload time and the random damage range.

ModificationsEdit

  • Random damage barrel - Increases the damage range of the Striker-12.
  • Enhance fire trigger - + 3 Rof, -2 Stability and supposedly lowers range. 

Recommended BuildsEdit

  • The build is entirely up to the player's style. The random damage barrel increases the damage range to ridiculous heights, while the Trigger trades off much needed accuracy for Rate of fire. The random damage barrel had a tendency to screw with the player and often requires from 1 shot to several in order to kill, as well as become a saving grace by killing with one shot beyond 15 meters. The efficiency of the Damage Barrel depends on how lucky the player is, as it is a gambler's mod. The trigger is for those who want to fire faster. The trigger requires that you zoom in if you want to be able to land all hits on your opponent if you even want to have a chance at killing him beyond 8 or so meters.
  • The most reliable build is to use no modifications at all. The Striker 12's natural stats make it a very powerful shotgun, and the damage range is much stable, which allows for consistent damage

Overall, it is up to the player to choose whether or not he/she chooses a mod. Picking a mod means that you are willing to gamble with the Striker 12. 

VariantsEdit

TipsEdit

  • Always reload whenever you have the chance. Reloading during a live fight makes you an easy target.
  • Tap fire or spray for a maximum of 4 shots when encountering a single enemy. The Striker 12 has decent damage and amazing Rate of fire for a shotgun, allowing it to take out enemies quickly. 
  • Spray only if the enemies outnumber you. This weapon only holds 12/12 without any pointman skills. With the long reload time, having ammo below 4 could cause you to end up dead. 
  • Zooming in is recommended for longer ranges since the smaller crosshair allows for tighter shot groupings. Rate of fire will be lowered, but because of the strikers erratic damage range, it will all depend on luck whether or not the enemy survives. 
  • The Striker is widely used by Tower Defenders due to heavy  close quarters action. See http://ava.wikia.com/wiki/Tower_Defending

Notable ComparisonsEdit

TriviaEdit

GalleryEdit

GIF GalleryEdit

  • Striker 12 Draw
  • Striker 12 Firing
  • Striker 12 Reload
  • Striker 12 Excellent!
  • Striker 12 Sprint

MediaEdit

A.V05:05

A.V.A 戰地之王 Striker 12 Recoil Test 彈道測試

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